


But, what does ArmA have? Squad? It's much smaller. The only other game that really has its market cornered is Madden, but so many people play that game that if it's bad, they'd be forced to change it cause of the money they'd lose. Forza has it's Need for Speed and all those racing games that eventually flop (looking at you The Crew). CoD has it's Battlefield and it's Halo (could maybe even argue Titanfall). Every other successful game has it's competition.

Sure, you can throw SQUAD at me, but, that isn't even close to the scale of ArmA.

Because the culprit is the fact that there is no one breaking into the market of milsim games. Lose a gunfight due to desync? Here's your problem! Got desync rammed off the road? The culprit isn't the other driver, oh no. that you drop to 15 frames in a town? It's because of this. And what's the reason for this? Is it lazy developers? Is it an impossible to work with idea of a military simulator on this sort of level? Is it limitations of hardware? No.Įvery. But, what's the cost? I'm not sure about you, but I've never, ever played a game with the performance issues ArmA has, specifically ArmA 3. We do indeed have one of the best military simulators ever created, and on the grandest scale at that. The idea behind them are great, and the execution (more so in ArmA 2 over ArmA 3) are flawless. I think it's finally time that we, not just as a community here at Olympus, but as the entire community of people who play ArmA, face the fact that this series, not just ArmA 3, really and truly are bad games. With all that said, my reasoning for disliking ArmA 3 isn't the same reason it's a shitty game, it simply just doesn't feel really ArmA to me anymore. I loved them up until ArmA 3, but it has sort of caused me to have a falling out with the series. I've spent a lot of time playing the Arma series, from Cold War Assault until now. I can almost hear you seething with rage at my comment, just about ready to type out your 3000 word essay as to why I'm wrong.
